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The TiMax Reality Check
It's funny how easily we forget that the world, in reality,
is not "stereo",
or "5.1", but in fact offers a much more infinitely panoramic, even
omniphonic, aural experience.
Stereo was developed mainly to be better
than mono, but was constrained by technology that could waggle
a stylus in two directions at once and a delivery medium that
was intended to work best for ears encased in headphones or
conveniently positioned at about head-height in the middle
of a couch. "Quad" came
and went in various guises, its ultimate demise resulted from
similar compromisesor economics.
5.1 seeks to expand on these compromises to deliver sound around
and behind us mainly for immersive, dramatic effects, but in
the end it is principally just a manageable, expanded mix format
still constrained by a delivery medium that originally required
it to be squeezed onto the edge of a strip of celluloid.
Neither of these truly represents an effective sound-reinforcement
approach that would inherently deliver uniform energy, clarity
and panoramic imaging to an audience distributed over a wide
area.
There has also been growing demand from
live event producers and their audiences for improved authenticity
and impact to secure that ultimate dramatic outcome often referred
to as "..a
willing suspension of disbelief". To ensure this total "audience
immersion" it is essential for performers to sound like
they are coming from actually where they are standing or moving,
and that sound effects feel real and don't seem to be obviously
coming from loudspeakers.
Source Oriented Reinforcement (SOR) techniques for amplifying
sound can provide an effective stereo or multipoint panorama
and enhanced surround sound environment in small or large auditoriums
for theatre, opera, corporate events and themed attractions,
even hotel bars and nightclubs, that will improve the listening
experience and message impact for all audience members.
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